when indie that is releasing, there’s any number of mistakes that a small developer can make that a larger one might not. You face in getting the word out about your game.
From typos in Tweets to flopped messaging campaigns, Innersloth Games’ Victoria Tran’s seen it all when you only have so much time and resources, there’s just some obstacles. And you are wanted by her to learn from her mistakes, both so you don’t repeat them, and so you know how to recover when you make your own. At GDC Showcase in March, be giving a she’ll talk on the best way to endure these texting missteps.Tran won’t you need to be discussing her mistakes that are own! As a part of GDC Showcase’s Discussion Sessions, Tran will be in the chat, taking your
questions about her presentation, and helping you navigate the fallout from whatever marketing missteps you’ve stumbled into.
This is a great opportunity to learn, collaborate, and build a way forward for your future as an indie developer and marketer. Be sure to register for GDC Showcase today!
And remember, if you register by February 5th, you’ll earn a month that is free of Vault, to get more learning following the occasion.For more updates on GDC Showcase, make sure to, visit our website, sign up for the publication, or follow us on Facebook, Twitter, or
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